HexLord 1.05 out
Fixes 2025-03-24 (v1.05)
Fixes:
- Cistern now gives the correct effects (Byzantium)
- Sacred Grove now correctly gives Prestige as bonus instead of Wealth (Vikings)
- Thing Assembly now gives +1/+2 for each Rival Clan, instead of +2/+2 for each adjacent (Vikings)
- removed Double Entry of Thing Assembly in Viking Card list (Vikings)
- Boating House now has "Water" Tag (Vikings)
- Hill Fort now also gives +1 Prestige for adjacent Mining (Vikings)
- reduced cost of Proselytization from 90 to 70 (Vikings)
- Stave Church now correctly appears in Card List (Vikings)
- fixed Viking card list from Silk Farm to Apiary (Vikings)
- reduced Long-Hall cost from 14 to 13 (Vikings)
- reduced Sacred Tree cost from 22 to 21 (Vikings)
- Missionary Housing gives +5 Prestige now for each destroyed [Heathen] instead of +4 (Vikings)
- reduced Blood Sacrifice cost from 100 to 80 and increased Prestige gain from Heathens to +3 from +2 (Vikings)
- fixed a critical error that could occasionally occur if a Hex got destroyed while a point graphic was created at the same turn on the Hex
- Stave Church now also increases Prestige by +1 by adjacent Mission, but base prestige gain is reduced to 3 (Vikings)
New Hexes:
-Raiding Camp (Vikings)
-Viking Lighthouse (Vikings)
New Event Cards:
- Ragnarok (Vikings)
- Viticulture Complant (France)
- City League (HRE)
Files
Get HexLord
HexLord
Plan and build your medieval realm by laying hex-shaped tiles.
Status | In development |
Author | VictorEremitas |
Genre | Strategy, Puzzle |
Tags | Hex Based, Medieval, Singleplayer, Turn-based Strategy |
Languages | English |
More posts
- HexLord 1.04 outMar 23, 2024
- HexLord 1.03 outNov 25, 2023
- Hexlord 1.02 outNov 05, 2023
- HexLord 1.01 outOct 23, 2023
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